Mac dolphin emulator mic10/24/2022 ![]() ![]() Subjectively the game plays much smoother in gfx-portability as well. Consistency difference is especially visible on AMD, where we produce rock solid frame rate. The average frame times decreased by 4% on Intel machines, and significantly decreased by 22% on AMD machines. In Dolphin, gfx-portability provides faster and more consistent frame rates. The output was then fed to a simple analysis tool which produced the average and variance of the numbers. Results Test/Libraryįrame times where gathered using Dolphin’s built-in logging, which was manually turned on/off for that 20 second time span. We also played a bit with Dolphin’s “Backend multi-threading” option (or “MT” for short) because we had doubts whether this is the right approach when used with a normal Vulkan driver. The library was built from tag 0.5 using a simple make version-release command. gfx-portability itself was selected by pointing LIBVULKAN_PATH environment to it. These where configured using GFX_METAL_RECORDING environment.
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